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ModelMetricks Series: Chapter Details This page describes the contents of each ModelMetricks
book in detail, including pictures of models created in each chapter.
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For a PDF showing sample pages from the ModelMetricks books, see ModelMetricks Sampler.
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ModelMetricks Basics Series |
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Chapter 1: Introduction This chapter will explain how to install Google
SketchUp, and how to set up your mouse so that all the correct buttons are
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Chapter 2: Box with Windows This chapter starts off with the Line tool and
explains the red, green, and blue direction axes. Then youll learn about
the Rectangle,
Circle, Eraser, and Push/Pull tools.
Also, youll see how to cut holes for windows. |
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Chapter 3: Add a Roof This chapter explains four easy ways to make a roof,
including an introduction to the Move tool. Making the chimney helps you
practice using inferences. Also the Arc tool is introduced. |
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Chapter 4: Coloring In this fun chapter, you make a house with windows, then paint everything using textures and colors. Youll see how to change the size and color of a texture (like bricks) and how to make colors see-through. |
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ModelMetricks Basics Series |
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Chapter 1: Factory In the first chapter, you'll make this
strange-looking factory, using just these basic tools: Rectangle, Circle, Line, and
Push/Pull. And of course,
you get to paint everything however you want. |
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Chapter 2: Curvy House In this chapter, you'll learn how to make windows and
doors with curvy shapes. You'll also make a big curvy section on the other
side of the house, and see cool ways that you can change the curves, to
make some really unusual shapes. |
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Chapter 3: Tower with Windows In this chapter, you'll make a tall tower that has different windows on every wall. You'll learn several ways to make copies with the Move tool, and rotated copies with the Rotate tool. You'll also learn different ways to display your designs.
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ModelMetricks Basics Series |
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Chapter 1: Rainbow Building In the first chapter, you'll make an arch-shaped
building with rainbow-colored sections. The windows are made by copying
and rotate-copying. The back of the building has arched windows. |
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Chapter 2: Round Tower In this chapter, you'll make a round tower with
spiral-step boxes all around it. You'll draw just one window, and copy
this window to all the other walls. |
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Chapter 3: Star Buildings In this chapter, you'll start with a simple star and make three buildings from it. Offset and Scale are the two important tools here. |
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Chapter 4: Hand-Shaped Building In this chapter, we'll take all the tools we've used so far, and make this building. You'll make the main shape in 2D, then make it 3D and add the windows.
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ModelMetricks Basics
Series Book 4: Go to Your Room! |
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Chapter 1: Wall and Windows In the first chapter, you'll make the room (actually
just a floor with 2 walls). This chapter introduces Components which you use
for the windows. With components, you change one and the other ones
change, too. |
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Chapter 2: Make the Room a Group This chapter introduces groups, which are used to keep things "separate."
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Chapter 3: Dresser The first piece of furniture you'll make is this dresser. You'll use both groups and components when making this. |
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Chapter 4: Bookcase In this chapter, you'll use a bookcase that SketchUp provides you. But you'll change the bookcase to have different colors.
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Chapter 5: Clock In this chapter, you'll make your own clock in a separate SketchUp file, then bring it into your bedroom.
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Chapter 6: Bed and Computer In this chapter, you'll learn how to download a loft bed and a computer from Google's 3D Warehouse.
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Chapter 7: More Components In the last chapter, you'll see how to get more components from the Google 3D Warehouse.
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ModelMetricks Intermediate Series |
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Chapter 1: Flat Text Don't let the name of this chapter fool you - there's nothing flat about these letters. With the 3D Text tool, you'll start with flat letters but you'll learn different ways to make them 3D.
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Chapter 2: 3D Text In this chapter, you'll use the 3D Text tool to make letters that start out as 3D. You'll see various ways to color them, change their size, and even make them rainbow striped. You'll use a lot of groups and components in this chapter.
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Chapter 3: Tricky Text Projects This chapter has two advanced projects: using text to engrave, and making text along the curved face of a football.
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ModelMetricks Intermediate Series |
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Chapter 1: Walls and Floor In the first chapter, you'll learn how to "position" textures to make them the exact size you want, and to place them exactly where you want.
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Chapter 2: Wallpaper In this chapter, you'll learn how to find your own textures on the Internet (or just use the ones provided on our website). Once you have these pictures, you'll learn how to paint on walls when them.
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Chapter 3: Rugs To make two rugs for the floor, you'll use more downloaded pictures. You'll see how to work with different kids of imported pictures, and how to switch one picture for another. |
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Chapter 4: Posters In this chapter, you'll find pictures to use as posters for the wall. You'll also learn how to make matching pictures frames. |
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Chapter 5: Penguins (OK, I know this is a strange name for a chapter.) You'll learn how to start with a picture of a penguin (or whatever creature or human you want) and make it into a "Face Me" component. |
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Chapter 6: Windows In this chapter, you'll learn how to take a picture of a fancy, stained glass window and make a "real" window out of it, complete with see-through glass. |
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Chapter 7: Trash Cans You might think a round trash can doesn't belong in a book about painting flat things, but you'd be wrong! The method you use to paint a trash can is similar to what you already learned for flat things, but you need to add a few extra steps.
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ModelMetricks Intermediate Series |
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Chapter 1: Keyboard Shortcuts In the first chapter, you'll learn how to set up shortcut keys for tools you'll use repeatedly throughout this book. |
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Chapter 2: 3D Warehouse All of the puzzles in this book are sitting in
Google's 3D Warehouse, waiting for you to download them. This chapter
explains how to do that. |
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Chapter 3: Shapes Puzzle In this chapter you'll make puzzles that have pieces of different shapes. |
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Chapter 4: Picture Puzzles In this chapter, you'll download pictures and use them to make several types of puzzles. |
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Chapter 5: Word Puzzles In this chapter, you'll learn how to write secret messages by making a puzzle out of text. |
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Chapter 6: Spinning Word Puzzles The last chapter teaches how to make another kind of "secret message" puzzle - the kind where have to spin the pieces so they line up. |
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ModelMetricks Intermediate Series Scheduled for release in February, 2009 |
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ModelMetricks Advanced Series |
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Chapter 1: Striped Box In the first chapter, you'll download a picture of a striped box, and use the picture to paint a SketchUp model of the box. |
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Chapter 2: School Bus In this chapter, you'll download a picture of a bus,
then build a SketchUp model directly from the picture. |
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Chapter 3: Clubhouse In this chapter you'll download a picture of a clubhouse, and learn two different ways to build models from the picture. One of these methods is "Photo Match." You'll also get to use pictures with transparent backgrounds. |
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Chapter 4: Farm This chapter puts it all together. You'll make a barn from a picture, and make animals, people, and a fence, all from background-transparent pictures. |
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ModelMetricks Advanced Series |
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Chapter 1: Paintings in Frames In the first chapter, you'll download some famous (and some not) paintings, and place them in fancy frames. The important tool that's introduced here is Follow Me. |
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Chapter 2: Bowls In this chapter, you'll use the Follow Me tool to
create neat-looking, round bowls. You'll also use Intersect with Model
when decorating some of the bowls. |
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Chapter 3: Gallery This chapter puts it all together. You'll create the gallery itself, which has a complicated-looking roof and an unusual window. On the inside of the gallery, you'll place all the paintings and bowls you made in Chapters 1 and 2. |
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ModelMetricks Advanced Series |
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Chapter 1: Round Things Around In the first chapter, you'll use the Follow Me tool to make round objects. |
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Chapter 2: Square Things Around This chapter explores what you can do when you
combine components and the Intersect with Model tool. |
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Chapter 3: Patterns on Spheres This chapter continues with the fun you can have with Intersect with Model, this time combined with groups. |
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Chapter 4: Stacked Building Blocks This chapter has more fun with components and Intersect with Model. You'll build a set of stacking blocks, and learn how to make new components from existing ones. |
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ModelMetricks Advanced Series |
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Chapter 1: 3D Warehouse All of the illusion models in this book are sitting
in Google's 3D Warehouse, waiting for you to download them. This chapter
explains how to do that. |
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Chapter 2: Tricking Your Eyes Using simple drawing tools, you'll create straight lines that look wavy, and you'll see things that aren't really there. Plus, you'll learn how to use layers to hide objects from the display. |
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Chapter 3: Color If you like playing with color, you'll love this chapter. You'll explore how colors interact with each other, and sometimes your eyes will disagree with your brain. You'll learn a lot about how SketchUp creates and changes color, and you'll also learn how to create very cool animations. |
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Chapter 4: Is It Moving? This chapter will make you dizzy! You'll make objects that look like they're shaking, wobbling, turning, and spinning, when really nothing is moving. |
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